Thursday, April 1, 2010

House Rules

Thanks to the wonder that is Google Docs, I've been able to quickly and painlessly put my rules up online. Huzzah.

They lack polish, and new much fine tuning and testing. Specifically, the races are not balanced. Some are rather weak, and some are rather strong. I do not like ECLs, so ideally I will be able to level out the races some.

I'm actually quite pleased with how some of the classes turned out (Samurai in particular). I'm fond of classes gaining unique abilities at levels 5, 10 and 15 respectively (as you'll see). I'm also fond of classes triggering abilities off of daily usage powers (like turning, smiting, stunning, etc). As such, healers, monks, hexblades, and a few other had some of their signature abilities changed to incorporate this. This allows for a player to use abilities more times per day, while still focussing on resource management, not unlike a spellcaster (for example, now a monk can dimension door more times per day, at the cost of stunning less).

I'm certainly happy to get some feedback on these rules. I haven't applied 95% of it yet, and won't until I'm certain I'm happy with them.